• Making of Aspect Star N: Coding for the NES

    This fall, I released my first NES game, Aspect Star “N”. Though not my first foray into programming for 8-bit systems, it was my first project to actually get completed. In this blog post, I want to talk a bit about how I adapted Aspect Star to the NES, and some of the choices I made along the way. Maybe it’ll inspire some of you to try it yourself!

  • Review! The Toyshock Haunted House Digital Pinball!

    Pinball machines are wonderful and a ton of fun, but they’re also huge, electromechanical beasts that require constant maintenance. Virtual pinball– playing pinball video games on a monitor propped at an angle– seems to offer some benefits, even if it’s not the same, but those are also big and not cheap, either. So as an apartment dweller, seeing a company launch a virtual pinball table for under $500 surprised me. Let’s see how it goes!

  • A Strange Bootleg for the Super Famicom

    It’s a very tragic story! Many years ago, you see, a copy of Super Bomberman drowned in this spring. Now whatever game falls into this well, when doused with cold water, becomes Super Bomberman! What, you don’t believe me? Check this out!

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