• Battle of the NESlikes! Can the AVS stack up?

    The Nintendo Entertainment System, the Famicom in Japan, will definitely go down in history as one of the most popular game consoles in history. It’ll also go down as one of the most cloned; today, rather than looking at NOAC (Nintendo-on-a-chip) or discrete clones from the 90’s, we’ll take a look at what 2019 has to offer. Or, er, a few years before actually, but they’re still selling it, so it counts!

  • A simple jailbar fix for the Neo Geo AES

    The Neo Geo AES. Back in the 90’s, everyone saw the Neo Geo machines in the arcades (known as the MVS, for Multi-Video-System; yes, even the ones that only had one game), but nobody I knew had the home version. Now, I have the home version. Unfortunately, it’s got a problem with the video signal… if I was smart, I would’ve just bought an MVS board, but I’m not smart, so let’s fix this. No soldering required!

  • The Canon Cat!

    The computer world is filled with all sorts of machines that are opretty obscure, and even there the Canon Cat is obscure; they say it’s the creation of Jef Raskin, who started the Macintosh program before Steve Jobs jumped in and took it over. Instead, it’s all about text. But I seem to have been potentially shipped the wrong machine… So, on this April 1st, let’s dig in, shall we?

  • 8-Bit Battle! The Tandy Color Computer 2 vs. the Sega SC-3000

    I recently got two new computers. And usually, I might consider doing a “Nicole Buys Stuff”. But those are, well, a bit boring. It’s kind of why I’ve stopped doing them. So how do we make this a little more interesting? Let’s pit two random unrelated computers with completely different architectures against each other!

  • Making a Fake Floppy Click

    The whole world has moved to solid-state media; my laptop, a 2017 Apple MacBook, has an SSD, no fan, and runs perfectly silent in nearly all cases. With floppy drive emulators, the benefits of solid state and modern media types can be brought to older machines as well; but sometimes that silence can be a bit unnerving. So what can we do about that?

  • Porting a Project from Concat to Webpack!

    Last year, I started work on Aspect Star 4. I used this as an opportunity to switch from my older “engine” (which I tend to affectionately call “master.js” because most of the non-game-specific stuff lives there) to a newer system using TypeScript and the PIXI.js engine– and after making a basic, “jump around a level and change aspects”, I stopped for awhile. Now I’m picking it up again, but it’s structured a bit ugly– how can we make this a little easier to code for?

  • Replacing the CPU in a Tandy 1000HX!

    What’s the difference between the Intel 8088 and the 8086? It’s all in the pins! The 8088 used an 8-bit address bus, and the 8086 uses a 16-bit address bus. This can be a big slowdown– you take two data fetches to get as much as just one– and there’s very little you can do about it after the computer is built. But what can you do?